Dark Souls III
Table of Contents
🎮 Steam ⏳ 200 hours ⭐⭐⭐⭐⭐ (5/5)
A Fitting Finale #
The third and final Dark Souls mainline entry is a masterful conclusion to FromSoftware’s legendary action RPG series. Blending the deliberate, methodical combat of its predecessors with the swifter, more aggressive pacing inspired by Bloodborne. The game’s world is a decaying, interconnected labyrinth of gothic spires, crumbling castles, and eerie swamps, each area brimming with secrets, shortcuts, and deadly foes. Every encounter demands focus, whether it’s a lone hollow knight or a towering boss with multiple, unpredictable phases, rewarding patience, precise timing, and adaptability.
Refined Combat Mastery #
It really feels like they learned a lot when it comes to the pacing and mechanics from the Bloodborne title, and decided to gracefully translate it into a Dark Souls title, and it was done masterfully. This one has the best level design in my opinion, really makes you want to replay it a couple of times just for testing out new builds, since they introduced weapon arts and much much more spells for you to play around. Not to mention the large amount of bosses and unique weapons you can obtain from them, this is truly the best last Dark Souls title we could ever get. I played and replayed this one quite a bit, but I admit that I was never able to beat Midir haha.
Fire Fades Beautifully #
The narrative remains deliberately cryptic, told through fragmented dialogue, item descriptions, and environmental storytelling, inviting you to piece together its somber tale of fading fire and cyclical despair. Visually, it’s stunning, with haunting vistas and oppressive atmosphere, complemented by an orchestral score that swells at key moments to heighten both triumph and tragedy. Dark Souls III is challenging and at times punishing, but its sense of accomplishment and mastery is unmatched, making it a fitting and satisfying farewell to the series. A must play for Soulslike fans or if you even slightly liked Dark Souls to any extent.