Lichdom Battlemage
Table of Contents
🎮 Steam ⏳ 15 hours ⭐⭐⭐ (3/5)
Spellcraft Power Fantasy #
This game is a first-person action RPG that puts you in the role of a powerful mage, removing traditional weapons in favor of a deep and flexible spellcrafting system. The ability to combine magical elements and modifiers to create custom spells is the highlight of the game, offering a strong sense of power and creativity. Casting feels impactful, with flashy effects and a satisfying sense of control over destructive magic.
Depth Versus Repetition #
And although the spell system seems to be complex, in practice, you’ll mostly be using the same spells most of the time, on most situations, it won’t blow you away like, lets say, Magicka for example, which has way more viable options for builds. The game struggles with repetition and pacing, the linear level design and limited enemy variety make combat encounters feel samey after a while, and difficulty spikes can make progression frustrating.
Unrealized Potential #
The visuals and spell effects are often impressive, especially in later fights with many effects on screen. The story is serviceable but largely forgettable, and the focus is firmly on combat rather than narrative or exploration. Overall, this title delivers a fun mage power fantasy for players who enjoy experimenting with spells, but its lack of variety prevent it from fully realizing its potential. It’s a solid choice if you want a unique magic-focused experience, and I wished we had a more polished sequel that would mitigate the flaws of this particular entry.