Super Bomberman 4
Table of Contents
🎮 Super Nintendo ⏳ 2 hours ⭐⭐⭐⭐ (4/5)
Refined Party-Action Formula #
This title is a vibrant and finely tuned installment in Hudson Soft’s long-running party-action franchise. Released exclusively in Japan, it built upon the polished formula of its predecessors, especially Super Bomberman 3, while introducing a few new ideas that kept the gameplay fresh. The result is a title that perfectly captures the spirit of the series, simple yet strategic, chaotic yet endlessly fun.
Charabom-Enhanced Adventure #
The single-player mode continues the familiar structure, you progress through themed worlds filled with traps, enemies, and clever stage mechanics before facing off against imaginative bosses. Each stage feels carefully designed, encouraging both quick thinking and tactical bomb placement. The introduction of the Charabom system, which allows you to ride animal-like companions that grant special abilities, adds variety and depth, offering new ways to approach puzzles and combat alike.
Timeless Multiplayer Chaos #
And you are even able to bring them into bossfights, making these encounters much easier overall. Where it truly shines, however, is in its multiplayer mode. Up to four players can battle across a wide selection of colorful, hazard-filled arenas that keep every match unpredictable. The game’s tight controls, clear visuals, and energetic OST combine to create a timeless party experience that still holds up today. This was the Bomberman in which I played the most out of the multiplayer, but mostly because it was my first Bomberman ever.
Polished SNES Classic #
Although it doesn’t revolutionize the series, this game refines nearly every aspect of the formula, delivering one of the most polished and enjoyable Bomberman experiences on the Super Nintendo. It’s a charming, fast-paced classic that embodies the golden age of local multiplayer gaming. I also advise looking into it’s secrets, there are a couple of hidden ones that you can only access via the coop mode, it needs at least two players in order to have access to some hidden areas.